I spent a little over two years volunteering as a focus group tester for a very large gaming company. The idea was to test the boundaries of the game to see if you could find flaws and/or crash the game, as well as provide feedback on the gameplay. When you signed up with these guys, they gave you an application with a questionnaire asking what sorts of games you were interested in playtesting for them.
My preferred style of gameplay involves as much violence, destruction, and slaughter as possible, so I selected every genre where it was theoretically possible to cause carnage: shooters, real-time strategy, fighting games, etc. You know, the fun stuff that is not meant for anything below M-Rated.
Pretty soon, I got my first call to come in for a group. I was super excited. What kind of game would I get to see? Would it have guns? Swords? Epic space battles?
Nope.
It turned out that the only part of my application the company actually looked at was my gender. I happen to have a uterus, so I was put into a group with six or seven other young ladies and told to provide feedback on a new browser-based Flash game about caring for virtual babies.
It was the most G-rated, brainless, idiotic pile of nonsense I’ve ever had the displeasure of interacting with. The focus group could have involved elementary school kids happily, assuming kids that age wanted to pretend to be a very watered-down version of a mommy.
And for some reason, the other girls were eating it up. They kept asking questions like, “Do we get to dress them up?”, “How do we feed them?”, and, “Do they talk?”
The more I listened, the more irritated I got. The staff clearly expected an easy session where all the young ladies had zero knowledge or intention to actually test the game’s ability to function under stress.
After about twenty minutes of listening to fluff noise, I decided to ask a few questions of my own.
Me: “Would it be possible to starve the babies?”
Staff: “No, that’s not possible. The babies cannot die.”
Me: “Oh. Then would it be possible to neglect the babies to the point of inducing a psychotic break?”
Staff: “No, absolutely not. The babies cannot go insane.”
Me: “Well, would it be possible to somehow pit the babies against each other in gladiatorial combat? If I give my baby a sword, can he learn to dismember the flesh of his enemies? Is my baby large enough to wield a submachine gun?”
The only answer I got to any of those was a horrified stare.
Me: “I filled out the questionnaire. Why did the idiots who are processing those only look at my gender and not my preferences?”
There was some sputtering and an awkward, vague excuse about a mistake happening “somewhere.”
About a month later, I was called back to playtest another game. This time, it was a tactical shooter. I dragged that game through the toughest trenches of gameplay and soon broke their physics engine by filling a room with corpses.
I continued to be a focus tester for the next two years, and they never again asked me to provide feedback about babies. As a bloodthirsty uterus-bearer, I couldn’t have been happier. Maybe from now on, they’ll think twice before automatically assigning work based on an outdated stereotype!