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Suddenly Acquiring Twenty-Sided Vision

, , | Friendly | August 1, 2015

(I am running my third and final gaming event at the con. It is a superhero game where all the characters have powers based on mythological creatures. One of the players is new to role playing.)

Me: “It’s sort of like when we were kids and played cops and robbers or whatever. You each have a character and we say what your character does while playing the bad guys, the helpless citizens and the person sending you on these adventures.”

New Player: “So what are the dice and the rules for? You didn’t need rules as kids.”

Me: “Remember when you would get into those situations where someone would say ‘Bang, you’re dead,’ and the immediate response was ‘Nuh uh, I have a bullet proof vest,’ followed by ‘Well, I shot you in the head,’ then ‘You were aiming too low’? At which point it devolves into ‘Yes, you are!’ ‘No, I’m not!’ The rules keep that from happening at least as much as possible. Plus there’s the other thing.”

New Player: “What other thing?”

Me: “Eventually, you’re going to be playing one of these games and roll what that game considers to be a really high number. After all the other rolls you’ve seen it’ll make you feel like ‘Oooo, look how awesome I am.’  I mean it’s just an arbitrary number rolled on one or more dice in a make-believe game, but when it happens you’ll feel like the most awesome person in the room.”

(Later in the game the character she chose, a female marine with dragon based powers, decides to make a strafing run on the banshee-like aliens they’re fighting. She rolls to hit and gets the absolute best possible result.)

New Player: *without thinking about it* “Ooooooh!”

Rest Of The Table: “One of us. One of us. One of us.”

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