No Foreigners Are Allowed In Fictional Fantasy Worlds!

, , , , , , | Friendly | October 3, 2018

I’m playing a phone game where you can create a “guild.” Aside from the group chat, there really isn’t much interaction. You each set up a team of your own warriors to fight the boss, and you “collaborate” by each being able to attack the boss twice over 24 hours. The boss doesn’t heal, but it also doesn’t give out a reward until it is dead. Everyone who fights gets a reward, but whoever does the most damage to the boss gets the highest one.

In most of these guilds, the members don’t even speak the same language. The game doesn’t have servers by country. The guilds show up and dissolve without much reason. People get kicked from them if they’re inactive, if they’re doing too much damage and the leader’s jealous, or if the guild is full and the leader’s friends want a slot. It’s not a very social or coherent thing.

I’ve joined the latest guild, and I actually speak the leader’s language — English! As per usual, the group chat is empty except a reminder to fight the boss and upgrade your team. We get some Spanish-only speakers, who I can understand but the leader can’t.

About a week later, the leader quits and gives the guild to one of the Spanish speakers. The new guild description says this:

“I quit because there are too many foreigners here!”

The Spanish speaker leaves that up, and says (translated):

“Hi, everyone! I was appointed guild leader. Let’s all have fun!”

I’m still not sure if I should tell them.

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